// Learn cc.Class: // - https://docs.cocos.com/creator/manual/en/scripting/class.html // Learn Attribute: // - https://docs.cocos.com/creator/manual/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - https://docs.cocos.com/creator/manual/en/scripting/life-cycle-callbacks.html cc.Class({ extends: cc.Component, properties: { border:cc.Node, chatCar:cc.Node, auctionBegins:cc.Node, addPrice:cc.Node, giveUp:cc.Node, hand:cc.Node, buttonAudio: { default: null, type: cc.AudioClip }, }, // LIFE-CYCLE CALLBACKS: // onLoad () {}, playMusic(){ let audioId = cc.audioEngine.playEffect(this.buttonAudio, false); cc.audioEngine.setVolume(audioId, 0.5); }, clickYes(){ this.playMusic() this.node.active=false this.border.active=true this.chatCar.active=true this.addPrice.active = true this.giveUp.active = true this.hand.active = true var action = cc.moveTo(1.5, 240, -302.578); this.hand.runAction(action); this.schedule(function () { // 计时器将每隔 1s 执行一次。 this.chatCar.active=false this.auctionBegins.active = false }, 2); }, clickNo(){ this.playMusic() this.node.active=false this.auctionBegins.active = false this.addPrice.active = true this.giveUp.active = true this.hand.active = true var action = cc.moveTo(1.5, 240, -302.578); this.hand.runAction(action); }, start () { }, // update (dt) {}, });